<?xml version="1.0" encoding="utf-8"?><rdf:RDF  xmlns:rdf="http://www.w3.org/1999/02/22-rdf-syntax-ns#"  xmlns:rdfs="http://www.w3.org/2000/01/rdf-schema#"  xmlns:skos="http://www.w3.org/2004/02/skos/core#"  xmlns:map="http://www.w3c.rl.ac.uk/2003/11/21-skos-mapping#"  xmlns:dct="http://purl.org/dc/terms/"  xmlns:dc="http://purl.org/dc/elements/1.1/"><skos:ConceptScheme rdf:about="https://symsksdss.ufuture.eu/tematres_sym/vocab/">  <dc:title>SYMSITES</dc:title>  <dc:creator>Klink</dc:creator>  <dc:contributor></dc:contributor>  <dc:publisher></dc:publisher>  <dc:rights></dc:rights>  <dc:subject></dc:subject>  <dc:description><![CDATA[  ]]></dc:description>  <dc:date>2023-07-05</dc:date>  <dct:modified>2025-01-29 17:52:43</dct:modified>  <dc:language>en-EN</dc:language>  </skos:ConceptScheme>  <skos:Concept rdf:about="https://symsksdss.ufuture.eu/tematres_sym/vocab/xml.php?skosTema=99"><skos:prefLabel xml:lang="en-EN">I-US Internal patterns</skos:prefLabel><skos:altLabel xml:lang="en-EN">K-SDSS Internal patterns</skos:altLabel> <skos:scopeNote xml:lang="en-EN">SYMSITES k-SDSS </skos:scopeNote> <skos:definition xml:lang="en-EN">I-US Internal patterns refer to the topology, entities, relations and rules that construe the FCM simulation architecture and the agents play-field of an I-US build.
I-US Internal patterns include configuration (values) of mandatory boundary conditions (set via a questionnaire or assumed as default, do-nothing values as default), configuration values of mandatory global parameters, configuration of the study focus (settings dependent on the focus question / decision case)
• Influence FCM base schema. The k-SDSS comes with a base schema (the topological scaffold of influence relations among concepts) that results from the domain knowledge design.
• The I-US agents behaviour model is a piece of digital information prescribing how the agents interact among them and with the play-field non-agent entities. It has been defined at design time and refers to the topology, entities, relations and rules that construe the agents play-field of an I-US build. The I-US Internal patterns cannot be changed by the agents. </skos:definition><skos:inScheme rdf:resource="https://symsksdss.ufuture.eu/tematres_sym/vocab/"/>  <dct:created>2024-08-29 09:32:17</dct:created>  </skos:Concept></rdf:RDF>